The A330 is by far our largest project to date. Rather than looking at the development of the A330 as a single product, we have decided to take a platform approach, which means that we are committed to supporting, developing and extending the A330 for years to come. This page will keep you updated on the progress and planned enhancements of the A330. So check back regularly to make sure you don't miss anything!
We haven't talked about the project for a while, but since we were approached so often at the FSWeekend in Lelystad, we want to bring you all up to date:
In the last few weeks we have fixed countless bugs and, according to our testers, the flying experience is getting smoother and smoother. However, we also want to implement the other engine variants. Our 3D team is therefore currently busy modeling. The exterior model of the NEO variant is finished and the cockpit is undergoing final changes compared to the "classic" version. The GE engines are already finished, more liveries are yet to come. At the moment we are working on the PW engine, it should be ready within the next 2 weeks. Of course we will also adapt the displays and sounds to the new variants, but that will take a while.
As soon as the NEO cockpit is ready, you will get to see new pictures.
Following a thorough evaluation of the project, we have decided to shift the development and release of the A330 around the upcoming Microsoft Flight Simulator 2024. This will allow us to greatly expand the focus of the project – including multiple engine options.
Additionally, we are planning to release both the CEO and NEO variants of the A330 simultaneously.
Once we have more details to share, we will update you via this page.
… and another milestone ticked off: Engine performance tuning and tweaking is now done!
Our testers can finally get back on track. We are aware that it is sometimes very frustrating for testers when things don't work properly and you can't complete the flight successfully as a result. However, this phase seems to have finally been overcome. Fortunately, we have many testers who fly to different airports all over the world with all sorts of arrivals and approaches. This shows how good our custom flight management system really is and where things still need improving. The most common error is the handling of the different waypoint types. We will now gradually eliminate these, which can be quite a time-consuming task. Fortunately, it's not a question of whether, but only how quickly we can get it done.
We are also continuing to work diligently on the vertical autopilot modes and on the documentation, which will come in both text and video form. It's quite an extensive undertaking, but we're already pretty far along and are continuously adapting the documentation to our development progress.
The end-of-the-year sprint is underway and we will try to make as much progress as possible before the Christmas break – and we're already looking forward to next year!