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Welcome to the Aerosoft A330 project

The A330 is by far our largest project to date. Rather than looking at the development of the A330 as a single product, we have decided to take a platform approach, which means that we are committed to supporting, developing and extending the A330 for years to come. This page will keep you updated on the progress and planned enhancements of the A330. So check back regularly to make sure you don't miss anything!

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A detailed look at the A330-300's engine mounts. Do you recognize the airline?

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All fly-by-wire in this section of the aircraft.

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The A330 makes great use of MSFS‘ highly detailed heat blur and contrail VFX.

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FMS Testing


… and another milestone ticked off: Engine performance tuning and tweaking is now done!

Our testers can finally get back on track. We are aware that it is sometimes very frustrating for testers when things don't work properly and you can't complete the flight successfully as a result. However, this phase seems to have finally been overcome. Fortunately, we have many testers who fly to different airports all over the world with all sorts of arrivals and approaches. This shows how good our custom flight management system really is and where things still need improving. The most common error is the handling of the different waypoint types. We will now gradually eliminate these, which can be quite a time-consuming task. Fortunately, it's not a question of whether, but only how quickly we can get it done.

We are also continuing to work diligently on the vertical autopilot modes and on the documentation, which will come in both text and video form. It's quite an extensive undertaking, but we're already pretty far along and are continuously adapting the documentation to our development progress.
The end-of-the-year sprint is underway and we will try to make as much progress as possible before the Christmas break – and we're already looking forward to next year!



We have worked our way through several valleys in the code and got rid of many loose ends from the P3D. As is so often the case, most of the problems are relatively easy to solve, but there are those 2-3 things that are supposed to be small problems, but in reality turn out to be bigger and more extensive. This is particularly true for the Airbus, where the systems are very closely interlinked.

An important milestone was setting the performance of the engines correctly, because only then can our sound engineer continue working.

Another point was the lateral tracking of the autopilot. Do you remember the screenshot with the egg dance flight path? Fortunately, that's history.

Now there is another important building block that we have to cover. The aircraft systems calculate the planned flight route, speed, altitude, vertical climb/descent, etc. based on various factors. We've come this far. Now we have to teach the autopilot to work with this data. But the best planning is useless if reality gets in the way. So this data must also be constantly recalculated in real time. We are currently working on this.

As you can see from the previous screenshots, we have almost finished the 3D model. So this milestone has already been mastered. Now we "just" need the systems to do what we want them to do. We will give you more information on this soon.



The use of checklists is not only important in real aviation, but also in flight simulation. Especially for new users of MSFS, checklists can be extremely helpful. They serve as a learning aid by explaining the necessary steps and procedures step by step. The integration of checklists into our A330 addon is very important to us. This allows users to practice the same procedures and processes that are used in real aviation. Especially beginners tend to forget important steps or settings, which can lead to unwanted problems.

In addition to our future online documentation, we offer a direct and interactive way to familiarize yourself with the aircraft with the standard MSFS Checklist menu. Due to the complexity of some procedures, we cannot guarantee the auto-complete feature everywhere. However, each checklist item is provided with a clickspot that allows users to quickly and easily navigate to the appropriate area in the cockpit.

This means that Xbox users and newcomers in particular need not be put off by the complexity of the A330. Instead, they will quickly be able to get used to the handling of this large aircraft.

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At the moment, we are still in the process of finalizing the feature set. We will provide continuous updates on the feature set on this page.

At the moment we can't announce a date for a release yet.

Since pricing depends on the planned feature set, which has not yet been finalized, we are unable to provide more precise pricing information at this time.

Yes. Our flight management system, which was built from the ground up, takes into account lateral and vertical guidance, including the associated autopilot modes.

Yes, without any additional cost.

You definitely can. However, you should familiarize yourself with the handling of the aircraft beforehand. Under certain circumstances you will have to fly maneuvers that are usually facilitated by additional systems, which will not be available from day 1.

Yes, you can easily import your Simbrief flight plan via the EFB and even load the aircraft automatically with the correct values.

Yes, the aircraft is fully GSX compatible.

Yes, the MCDU's are independent of each other.

New dev status quo and dev snapshots will be posted regularly. Check this site regularly to not miss any updates!